let circle_xy_list = []; function setup() { createCanvas(400, 400); } function draw() { background(220); // draw circles for (let i = 0; i < circle_xy_list.length; i++) { [circle_x, circle_y, circle_r] = circle_xy_list[i]; if (mouse_pressed && circle_x == mouseX && circle_y == mouseY) { // grow circle circle_xy_list[i][2] = circle_xy_list[i][2] + 1; } // output circle circle(circle_x, circle_y, circle_r * 2); } } function mouseReleased() { // console.log({ mouse_release: [mouseX, mouseY] }); mouse_pressed = false; mouse_released = true; } function mousePressed() { // console.log({ mouse_press: [mouseX, mouseY] }); mouse_pressed_xy = [mouseX, mouseY, 1]; mouse_pressed = true; mouse_released = false; circle_xy_list.push(mouse_pressed_xy); }