function setup() { createCanvas(400, 400); background(220); let balls = []; // 20 objects for (let i = 0; i < 20; i++) { // with random position and size (from 10-50) // [Your Code Here] // random_size / 2 means radius of the circle // 0 + random_size / 2, 400 - random_size / 2 maks the boundary of the circle keep inside the box random_size = random(10, 50); balls.push([ random(0 + random_size / 2, 400 - random_size / 2), random(0 + random_size / 2, 400 - random_size / 2), random_size, ]); } drawBalls(balls); } function drawBalls(balls) { // [Your Code Here] for (let i = 0; i < 20; i++) { circle(balls[i][0], balls[i][1], balls[i][2]); } }