void setup() { size(400, 400); background(255); rectMode(CENTER); } void draw() { // fading effect fill(255, 32); noStroke(); rect(width/2, height/2, width, height); float x = random(width); float y = random(height); float r = random(TWO_PI); translate(x, y); rotate(r); stroke(0); fill(150); rect(0, 0, 50, 50); }