function setup() { createCanvas(400, 400); background(220); var x = 10; // rect(10, 10, 1, 380); var color_division = 255 / 780; var i = 0; while (i < 780) { const c = color( 0 + color_division * i, 0 + color_division * i, 0 + color_division * i, ); fill(c); noStroke(); rect(10 + i, 10, 1, 380); i += 1; } } function draw() {}