update,
This commit is contained in:
0
hk1234566/SQL/Assessment1/.gitkeep
Normal file
0
hk1234566/SQL/Assessment1/.gitkeep
Normal file
8
hk1234566/SQL/Assessment1/Combat.csv
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8
hk1234566/SQL/Assessment1/Combat.csv
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@@ -0,0 +1,8 @@
|
||||
BattleDate,BattleNo,Attacker,Defender,Weapon,Result,Damage
|
||||
15-May-23,5481,Calvin,SneakySue,Axe,Hit,87
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15-May-23,5481,SneakySue,Calvin,Dagger,Miss,0
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||||
15-May-23,5481,Calvin,SneakySue,Axe,Hit,94
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||||
15-May-23,5481,SneakySue,Calvin,Dagger,Parry,0
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15-May-23,5481,Calvin,SneakySue,Axe ,Hit,78
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||||
15-May-23,5481,SneakySue,Calvin,Dagger,Hit,14
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||||
15-May-23,5481,Calvin,SneakySue,Axe,Victory,112
|
|
8
hk1234566/SQL/Assessment1/Customers.csv
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8
hk1234566/SQL/Assessment1/Customers.csv
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@@ -0,0 +1,8 @@
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Account_Number,Forename,surname,e-mail_Address,Character_CreationDate,Character_Expiry_Date,Character_Name,Character_Type,Level,ExperiencePoints,Max_Health,Health,AttackinScore,DefenceScore,StealthScore,ManaScore,Money_bank,Money_wallet
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15468336,Jones,Susan,sj56@gmail.com,02-Jan-2022,,juju97,Warrior,12,12475,1000,996,85,23,17,,4273.95,351
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15468336,Jones,Susan,sj56@gmail.com,15-Mar-2022,,SneakySue,Thief,7,7201,900,856,37,12,56,,11730.34,295
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15468336,Jones,Susan,sj56@gmail.com,14-Jul-2022,19-Aug-2022,DarkMage,Mage,3,2012,250,250,12,17,9,21,0,0
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35482956,Turker,Uraz,u.turker@lancaster.ac.uk,05-Mar-2022,,Uraz-The-Magnificent,Mage,34,34925,1200,1094,34,49,21,64,11397,700
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54387937,Schmidt,Johan,jjs46@hotmail.com,08-Jan2023,,SpacemanSpiff,Mage,3,1085,250,227,9,19,8,31,548,102
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||||
64345236,Ricki,Boswell-Challand,r.boswell-challand@lancaster.ac.uk,24-Apr-2022,,Calvin,Merchant,18,21765,950,950,54,53,36,,34950,3705
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64345236,Ricki,Boswell-Challand,r.boswell-challand@lancaster.ac.uk,13-May2022,,Hobbes,Warrior,95,95678,1500,1500,88,79,84,,0,0
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230
hk1234566/SQL/Assessment1/ER.html
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hk1234566/SQL/Assessment1/ER.html
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||||
<!DOCTYPE html>
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<html>
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<head>
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||||
<script src="https://cdn.jsdelivr.net/npm/mermaid/dist/mermaid.min.js"></script>
|
||||
<script>
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||||
mermaid.initialize({
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||||
startOnLoad: true
|
||||
});
|
||||
</script>
|
||||
</head>
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||||
<body>
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||||
|
||||
<div class="mermaid">
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---
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title: Order example
|
||||
---
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||||
erDiagram
|
||||
CUSTOMER |o--o{ Warrior : Own
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||||
CUSTOMER |o--o{ Thief : Own
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CUSTOMER |o--o{ Mage : Own
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||||
CUSTOMER |o--o{ Merchant : Own
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||||
|
||||
ITEMS |o--o{ Warrior : Own
|
||||
ITEMS |o--o{ Thief : Own
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||||
ITEMS |o--o{ Mage : Own
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||||
ITEMS |o--o{ Merchant : Own
|
||||
|
||||
Warrior }o--o{ COMBAT : Attack
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||||
Thief }o--o{ COMBAT : Attack
|
||||
Mage }o--o{ COMBAT : Attack
|
||||
Merchant }o--o{ COMBAT : Attack
|
||||
|
||||
Warrior }o--o{ COMBAT : Defense
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||||
Thief }o--o{ COMBAT : Defense
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||||
Mage }o--o{ COMBAT : Defense
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Merchant }o--o{ COMBAT : Defense
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||||
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COMBAT }o--o{ BATTLE : Own
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CUSTOMER {
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||||
string AccountNumber PK
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string e-mail_Address
|
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string Forename
|
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string surname
|
||||
}
|
||||
|
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Merchant {
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||||
int AccountNumber FK
|
||||
string CharacterCreationDate
|
||||
string CharacterExpiryDate
|
||||
string CharacterName
|
||||
string CharacterType
|
||||
string Level
|
||||
string ExperiencePoints
|
||||
string MaxHealth
|
||||
string Health
|
||||
string AttackinScore
|
||||
string DefenceScore
|
||||
string StealthScore
|
||||
string ManaScore
|
||||
string MoneyBank
|
||||
string MoneyWallet
|
||||
}
|
||||
|
||||
Mage {
|
||||
int AccountNumber FK
|
||||
string CharacterCreationDate
|
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string CharacterExpiryDate
|
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string CharacterName
|
||||
string CharacterType
|
||||
string Level
|
||||
string ExperiencePoints
|
||||
string MaxHealth
|
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string Health
|
||||
string AttackinScore
|
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string DefenceScore
|
||||
string StealthScore
|
||||
string ManaScore
|
||||
string MoneyBank
|
||||
string MoneyWallet
|
||||
}
|
||||
|
||||
Thief {
|
||||
int AccountNumber FK
|
||||
string CharacterCreationDate
|
||||
string CharacterExpiryDate
|
||||
string CharacterName
|
||||
string CharacterType
|
||||
string Level
|
||||
string ExperiencePoints
|
||||
string MaxHealth
|
||||
string Health
|
||||
string AttackinScore
|
||||
string DefenceScore
|
||||
string StealthScore
|
||||
string ManaScore
|
||||
string MoneyBank
|
||||
string MoneyWallet
|
||||
}
|
||||
|
||||
Warrior {
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int AccountNumber FK
|
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string CharacterCreationDate
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string CharacterExpiryDate
|
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string CharacterName
|
||||
string CharacterType
|
||||
string Level
|
||||
string ExperiencePoints
|
||||
string MaxHealth
|
||||
string Health
|
||||
string AttackinScore
|
||||
string DefenceScore
|
||||
string StealthScore
|
||||
string ManaScore
|
||||
string MoneyBank
|
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string MoneyWallet
|
||||
}
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|
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Score {
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int characterKey FK
|
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string ManaScore
|
||||
string StealthScore
|
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string DefenceScore
|
||||
string AttackInScore
|
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}
|
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|
||||
COMBAT {
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int AccountNumber_CharacterName FK
|
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string BattleDate
|
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string BattleNo
|
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string Attacker
|
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string Defender
|
||||
string Weapon
|
||||
string Result
|
||||
string Damage
|
||||
}
|
||||
|
||||
ITEMS {
|
||||
string Character
|
||||
string Item
|
||||
string Item_Type
|
||||
string WeaponType
|
||||
string Range
|
||||
string Price
|
||||
string Quantity
|
||||
string DefendScore
|
||||
string AttackScore
|
||||
string HealingScore
|
||||
string ManaScore
|
||||
string SingleUse
|
||||
string wearable
|
||||
string worn
|
||||
string BodyPart
|
||||
string Equipped
|
||||
}
|
||||
|
||||
ARMOUR {
|
||||
string Price
|
||||
string Quantity
|
||||
string DefendScore
|
||||
string SingleUse
|
||||
string wearable
|
||||
string worn
|
||||
string BodyPart
|
||||
string Equipped
|
||||
}
|
||||
|
||||
ARTEFACT {
|
||||
string Price
|
||||
string Quantity
|
||||
string DefendScore
|
||||
string AttackScore
|
||||
string ManaScore
|
||||
string SingleUse
|
||||
string wearable
|
||||
string Equipped
|
||||
}
|
||||
|
||||
CLOTHING {
|
||||
string Price
|
||||
string Quantity
|
||||
string DefendScore
|
||||
string ManaScore
|
||||
string SingleUse
|
||||
string wearable
|
||||
string worn
|
||||
string BodyPart
|
||||
string Equipped
|
||||
}
|
||||
|
||||
FOOD {
|
||||
string Price
|
||||
string Quantity
|
||||
string HealingScore
|
||||
string SingleUse
|
||||
string wearable
|
||||
string worn
|
||||
string Equipped
|
||||
}
|
||||
|
||||
WEAPON {
|
||||
string WeaponType
|
||||
string Range
|
||||
string Price
|
||||
string Quantity
|
||||
string DefendScore
|
||||
string AttackScore
|
||||
string HealingScore
|
||||
string SingleUse
|
||||
string wearable
|
||||
string Equipped
|
||||
}
|
||||
|
||||
BATTLE {
|
||||
string BattleDate
|
||||
string BattleNo
|
||||
}
|
||||
|
||||
COMBAT {
|
||||
string Attacker FK
|
||||
string Defender FK
|
||||
string Weapon
|
||||
string Result
|
||||
string Damage
|
||||
}
|
||||
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
26
hk1234566/SQL/Assessment1/ER/dot2.bat
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hk1234566/SQL/Assessment1/ER/dot2.bat
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|
||||
@echo off
|
||||
|
||||
setlocal
|
||||
|
||||
if [%2] equ [] (
|
||||
echo dot2 ext dotfile
|
||||
exit /b
|
||||
)
|
||||
|
||||
set extension=%1
|
||||
set dotFile=%2
|
||||
set dotFile_=%~n2%
|
||||
|
||||
if not exist %dotFile% (
|
||||
echo %dotFile% does not exist
|
||||
exit /b
|
||||
)
|
||||
|
||||
dot -T%extension% -o%dotFile_%.%extension% %dotFile%
|
||||
|
||||
if %errorlevel% neq 0 (
|
||||
echo ErrorLevel: %errorlevel%
|
||||
exit /b
|
||||
)
|
||||
|
||||
@REM start %dotFile_%.%extension%
|
63
hk1234566/SQL/Assessment1/ER/helloworld copy.dot
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63
hk1234566/SQL/Assessment1/ER/helloworld copy.dot
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|
||||
graph ER {
|
||||
size="15,15"
|
||||
fontname="Helvetica,Arial,sans-serif"
|
||||
node [fontname="Helvetica,Arial,sans-serif", fontsize=10;]
|
||||
edge [fontname="Helvetica,Arial,sans-serif"]
|
||||
layout=neato
|
||||
|
||||
node [shape=triangle,color=red]; "ISA";
|
||||
node [shape=box, color=black]; course; institute; student; Customers;
|
||||
|
||||
node [shape=box, color=black]; Customers;
|
||||
node [shape=ellipse]; AccountNumber; EMailAddress; Name; Forename; Surname;
|
||||
node [shape=ellipse]; {node [label="Name"] name0; name1; name2;}
|
||||
|
||||
Customers -- AccountNumber [len=2.0];
|
||||
Customers -- EMailAddress [len=1.0];
|
||||
Customers -- name0 [len=1.0];
|
||||
Name -- Forename [len=1.5];
|
||||
Name -- Surname [len=1.0];
|
||||
|
||||
node [shape=box,color=black, peripheries=2]; "Characters";
|
||||
node [shape=ellipse, peripheries=1]; AccountNumber; Forename; surname; EMailAddress; CharacterCreationDate; CharacterExpiryDate; CharacterName; CharacterType; Level; ExperiencePoints; MaxHealth; Health; AttackinScore; DefenceScore; StealthScore; ManaScore; Moneybank; Moneywallet;
|
||||
Characters -- Level [len=2.0];
|
||||
Characters -- Type [len=2.0];
|
||||
Characters -- Name [len=2.0];
|
||||
Characters -- MaxHealth [len=2.0];
|
||||
Characters -- StealthScore [len=2.0];
|
||||
Characters -- ExperiencePoints [len=2.0];
|
||||
Characters -- DefenceScore [len=2.0];
|
||||
Characters -- MoneyBank [len=2.0];
|
||||
Characters -- AttackInScore [len=2.0];
|
||||
Characters -- MoneyWallet [len=2.0];
|
||||
Characters -- Health [len=2.0];
|
||||
Characters -- ManaScore [len=2.0];
|
||||
Characters -- Date [len=2.0];
|
||||
Date -- Creation [len=2.0];
|
||||
Date -- Expiry [len=2.0];
|
||||
Date -- BillDuration [len=2.0];
|
||||
|
||||
|
||||
node [shape=ellipse]; {node [label="name"] name0; name1; name2;} code; grade; number;
|
||||
node [shape=diamond,color=black, peripheries=2]; "C-I"; "S-C"; "S-I";
|
||||
node [shape=box,color=black, peripheries=2]; "RECT2";
|
||||
node [shape=ellipse,color=black, peripheries=2]; "ellipse2";
|
||||
|
||||
RECT2 -- ellipse2 [label="n",len=3.00, color="black:white:black"];
|
||||
|
||||
name0 -- course;
|
||||
code -- course;
|
||||
course -- "C-I" [label="n",len=1.00];
|
||||
"C-I" -- institute [label="1",len=1.00];
|
||||
institute -- name1;
|
||||
institute -- "S-I" [label="1",len=1.00];
|
||||
"S-I" -- student [label="n",len=1.00];
|
||||
student -- grade;
|
||||
student -- name2;
|
||||
student -- number;
|
||||
student -- "S-C" [label="m",len=1.00];
|
||||
"S-C" -- course [label="n",len=1.00];
|
||||
|
||||
label = "\n\nEntity Relation Diagram\ndrawn by NEATO";
|
||||
fontsize=10;
|
||||
}
|
27
hk1234566/SQL/Assessment1/ER/helloworld.dot
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27
hk1234566/SQL/Assessment1/ER/helloworld.dot
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|
||||
graph ER {
|
||||
|
||||
fontname="Helvetica,Arial,sans-serif"
|
||||
node [fontname="Helvetica,Arial,sans-serif", fontsize=10]
|
||||
edge [fontname="Helvetica,Arial,sans-serif"]
|
||||
layout=neato
|
||||
node [shape=box]; course; institute; student;
|
||||
node [shape=ellipse]; {node [label="name"] name0; name1; name2;}
|
||||
code; grade; number;
|
||||
node [shape=diamond,style=filled,color=lightgrey]; "C-I"; "S-C"; "S-I";
|
||||
|
||||
name0 -- course;
|
||||
code -- course;
|
||||
course -- "C-I" [label="n",len=1.00];
|
||||
"C-I" -- institute [label="1",len=1.00];
|
||||
institute -- name1;
|
||||
institute -- "S-I" [label="1",len=1.00];
|
||||
"S-I" -- student [label="n",len=1.00];
|
||||
student -- grade;
|
||||
student -- name2;
|
||||
student -- number;
|
||||
student -- "S-C" [label="m",len=1.00];
|
||||
"S-C" -- course [label="n",len=1.00];
|
||||
|
||||
label = "\n\nEntity Relation Diagram\ndrawn by NEATO";
|
||||
fontsize=20;
|
||||
}
|
BIN
hk1234566/SQL/Assessment1/ER/helloworld.png
(Stored with Git LFS)
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BIN
hk1234566/SQL/Assessment1/ER/helloworld.png
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12
hk1234566/SQL/Assessment1/ER/index.html
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hk1234566/SQL/Assessment1/ER/index.html
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|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>Document</title>
|
||||
</head>
|
||||
<body>
|
||||
<img src="helloworld.png" />
|
||||
</body>
|
||||
</html>
|
15
hk1234566/SQL/Assessment1/Items.csv
Normal file
15
hk1234566/SQL/Assessment1/Items.csv
Normal file
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|
||||
Character,Item,Item_Type,WeaponType,Range,Price,Quantity,DefendScore,AttackScore,HealingScore,ManaScore,SingleUse,wearable,worn,BodyPart,Equipped
|
||||
juju97,breastplate,Armour,,,290,1,18,,,,0,1,1,torso,0
|
||||
Uraz-The-Magnificent,Wizard's Staff,Artefact,,,3500,1,0,0,,37,0,,,,1
|
||||
SpacemanSpiff,Transmogrifier,Artefact,,,54000,1,,,,500,0,0,,,1
|
||||
Uraz-The-Magnificent,Wizard's Robe,Clothing,,,2000,1,10,,,,,1,1,torso,0
|
||||
juju97,Tunic,Clothing,,,5,1,1,0,,,0,1,1,torso,
|
||||
juju97,Cloak of Invisibility,Clothing,,,4500,1,,,,75,,1,0,torso,
|
||||
Uraz-The-Magnificent,Apple,Food,,,1,1,,,10,,1,,,,0
|
||||
juju97,Bread,Food,,,0.75,3,,,8,,1,,,,0
|
||||
SpacemanSpiff,Can of Tuna,Food,,,3,4,,,15,,1,0,,,1
|
||||
Uraz-The-Magnificent,Cheese,Food,,,6,10,,,12,,1,0,0,,0
|
||||
juju97,Broadsword,Weapon,Melee,,175,1,,24,,,0,0,,,1
|
||||
juju97,slingshot,Weapon,Projectile,30,50,1,,13,,,0,0,,,0
|
||||
SneakySue,Dagger,Weapon,Melee,,12,1,1,10,0,,0,0,,,1
|
||||
Calvin,Axe,Weapon,Melee,,80,1,,,,,,,,,1
|
|
BIN
hk1234566/SQL/Assessment1/docs/Coursework_Updated.pdf
Normal file
BIN
hk1234566/SQL/Assessment1/docs/Coursework_Updated.pdf
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1
hk1234566/SQL/Assessment1/docs/ERD.xml
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1
hk1234566/SQL/Assessment1/docs/ERD.xml
Normal file
File diff suppressed because one or more lines are too long
BIN
hk1234566/SQL/Assessment1/docs/ER_for_characters.png
(Stored with Git LFS)
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BIN
hk1234566/SQL/Assessment1/docs/ER_for_characters.png
(Stored with Git LFS)
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Binary file not shown.
BIN
hk1234566/SQL/Assessment1/docs/ER_for_combat.png
(Stored with Git LFS)
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hk1234566/SQL/Assessment1/docs/ER_for_combat.png
(Stored with Git LFS)
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hk1234566/SQL/Assessment1/docs/ER_for_customers.png
(Stored with Git LFS)
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hk1234566/SQL/Assessment1/docs/ER_for_customers.png
(Stored with Git LFS)
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hk1234566/SQL/Assessment1/docs/ER_for_items.png
(Stored with Git LFS)
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hk1234566/SQL/Assessment1/docs/ER_for_items.png
(Stored with Git LFS)
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hk1234566/SQL/Assessment1/docs/ER_overview.png
(Stored with Git LFS)
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hk1234566/SQL/Assessment1/docs/ER_overview.png
(Stored with Git LFS)
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hk1234566/SQL/Assessment1/docs/draft.md
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hk1234566/SQL/Assessment1/docs/draft.md
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|
||||
# ER and attributes for combat
|
||||
|
||||

|
||||
|
||||
### Entity
|
||||
A Battle has a Battle Number (the primary key) and Date(BattleDate) attribute.
|
||||
|
||||
A Combat has a Damage, Weapon and a Result attribute.
|
||||
|
||||
### Relationship: Involved (battle)
|
||||
A combat must have battle involved.
|
||||
|
||||
A battle will contain at least on combat.
|
||||
|
||||
### Relationship: Involved (Attacker / Defender)
|
||||
A combat must have at least 1 characters involved.
|
||||
|
||||
A Characters may contain empty combat history
|
||||
|
||||
# ER and attributes for characters
|
||||
|
||||

|
||||
|
||||
### Entity
|
||||
|
||||
A Characters has a Name(key), Type, Level, ExperiencePoints, MaxHealth, Health, AttackInScore, DefenceScore, StealthScore, ManaScore, MoneyBank MoneyWallet attribute.
|
||||
|
||||
|
||||
### Relationship: OwnedBy
|
||||
A character must owned by one player
|
||||
|
||||
A player may have many characters
|
||||
|
||||
### Relationship: OwnItems
|
||||
An Items must owned by one character
|
||||
|
||||
A character may have many Items
|
||||
|
||||
If a character is deleted from the game server, the items will be deleted
|
||||
|
||||
### Relationship: Involved
|
||||
|
||||
A Combat (either attacker/defender) must owned by one character
|
||||
|
||||
A character may involved in many combats
|
||||
|
||||
If a character is deleted from the game server, the combat will be deleted
|
||||
|
||||
|
||||
# ER and attributes for customers/players
|
||||
|
||||

|
||||
|
||||
|
||||
## Entity set
|
||||
|
||||
A customers has a AccountNumber(key), Name and EMailAddress attribute.
|
||||
|
||||
Name is a Multi-valued attribute containing Forename and Surname.
|
||||
|
||||
## Relationship Owned By
|
||||
|
||||
A Characters must owned by one character
|
||||
|
||||
A customers/player may have many character
|
||||
|
||||
If a customer/player is deleted from the game server, the characters will be deleted
|
||||
|
||||
# ER and attributes for items/inventory
|
||||
|
||||

|
||||
|
||||
## Entity set
|
||||
|
||||
A Items has a ItemName, ItemType, WeaponType, Quantity, Range, SingleUse, Price, Equipped, BodyPart, Wearable, Worn attribute
|
||||
|
||||
A Score is a Multi-valued attribute containing ManaScore, DefendScore and AttackScore.
|
||||
|
||||
A ItemKey is an key to indicate the specific item
|
||||
|
||||
## Relationship OwnedItems
|
||||
|
||||
A Items must owned by one character
|
||||
|
||||
A character may have many items
|
||||
|
||||
If a character is deleted from the game server, the Items will be deleted
|
||||
|
||||
|
||||
# Overview of ERs
|
||||
|
||||

|
BIN
hk1234566/SQL/Assessment1/docs/output1.odt
Normal file
BIN
hk1234566/SQL/Assessment1/docs/output1.odt
Normal file
Binary file not shown.
BIN
hk1234566/SQL/Assessment1/docs/output1.pdf
Normal file
BIN
hk1234566/SQL/Assessment1/docs/output1.pdf
Normal file
Binary file not shown.
BIN
hk1234566/SQL/Assessment1/docs/output2.odt
Normal file
BIN
hk1234566/SQL/Assessment1/docs/output2.odt
Normal file
Binary file not shown.
BIN
hk1234566/SQL/Assessment1/docs/output2.pdf
Normal file
BIN
hk1234566/SQL/Assessment1/docs/output2.pdf
Normal file
Binary file not shown.
85
hk1234566/SQL/Assessment1/fields.md
Normal file
85
hk1234566/SQL/Assessment1/fields.md
Normal file
@@ -0,0 +1,85 @@
|
||||
Players(customers)
|
||||
- requirements:
|
||||
- A player must have at least one character (Characters_owned)
|
||||
- can create a new character or
|
||||
- deactivate one they no longer wish to play
|
||||
- Once a player unsubscribed from the game, the character is also removed from the system.
|
||||
- A player will be billed at the end of a calendar month
|
||||
- for all active characters for any part of that month.
|
||||
|
||||
- fields:
|
||||
- Account_Number(pk)
|
||||
- Forename
|
||||
- surname
|
||||
- e-mail_Address
|
||||
- Characters_owned(1 to many to characters)
|
||||
|
||||
Characters
|
||||
- requirements:
|
||||
- Characters have combat info (see Combat.csv)
|
||||
|
||||
- fields:
|
||||
- Name(Character_Name)
|
||||
- Type(Character_Type)
|
||||
- Level
|
||||
- ExperiencePoints
|
||||
- Max_Health
|
||||
- Health
|
||||
- AttackInScore
|
||||
- DefenceScore
|
||||
- StealthScore
|
||||
- ManaScore
|
||||
- MoneyBank
|
||||
- MoneyWallet
|
||||
- OwnedBy (many to 1 to players)
|
||||
- Items (1 to Many to items table)
|
||||
- CombatInvolved (1 to many to Combat table / Battle)
|
||||
- CreationDate(Character_CreationDate)
|
||||
- ExpiryDate(Character_Expiry_Date)
|
||||
|
||||
Inventory(Items)
|
||||
- for the various weapons and armour a character may possess
|
||||
- Weapons:
|
||||
- range
|
||||
- damage points.
|
||||
- Armours:
|
||||
- defence score
|
||||
- worn on a speciÞc body part.
|
||||
- Supplies:
|
||||
- healing score,
|
||||
- mana score
|
||||
- if consumed increase the character’s life score by that amount (after which time the character will possess one fewer of that type of item)
|
||||
|
||||
- fields:
|
||||
- ItemsKey(pk)
|
||||
- Item_Name(Item)
|
||||
- Item_Type
|
||||
- WeaponType
|
||||
- Range
|
||||
- Price
|
||||
- Quantity
|
||||
- DefendScore
|
||||
- AttackScore
|
||||
- HealingScore
|
||||
- ManaScore
|
||||
- SingleUse
|
||||
- wearable
|
||||
- worn
|
||||
- BodyPart
|
||||
- Equipped
|
||||
- Character (many to 1 to character / Items)
|
||||
|
||||
Combat:
|
||||
- requirements:
|
||||
- \# of kills
|
||||
- KIA’s(Killed in action)
|
||||
- victories
|
||||
|
||||
- fields:
|
||||
- BattleNo(pk)
|
||||
- BattleDate
|
||||
- Attacker(many to 1 -> characters)
|
||||
- Defender(many to 1 -> characters)
|
||||
- Weapon
|
||||
- Result
|
||||
- Damage
|
29
hk1234566/SQL/Assessment1/notes.md
Normal file
29
hk1234566/SQL/Assessment1/notes.md
Normal file
@@ -0,0 +1,29 @@
|
||||
# notes.md
|
||||
|
||||

|
||||
|
||||
Your ERD should handle the following rules as a minimum but please use your
|
||||
imagination to provide further rules:
|
||||
a) A player must have at least one character and can create a new character or
|
||||
deactivate one they no longer wish to play at any time. Once a player
|
||||
unsubscribed from the game, the character is also removed from the system.
|
||||
b) A player will be billed at the end of a calendar month for all active characters
|
||||
for any part of that month.
|
||||
c) A character can possess any number of inventory items (see Inventories.csv):
|
||||
a. Weapons: have a range, damage points.
|
||||
b. Armours: has a defence score and is worn on a speci c body part.
|
||||
c. Supplies: have a healing score, mana score and if consumed increase the character’s life score by that amount (after which time the character will possess one fewer of that type of item)
|
||||
d) Characters have combat info (see Combat.csv)
|
||||
|
||||
|
||||
|
||||
1. Your initial E-R diagram (WEEK 8 – 30%)
|
||||
You will provide two outputs:
|
||||
|
||||
1) An English paragraph given in a PDF Þle that describes your personal ERD and
|
||||
2) your ERD (embedded in the PDF Þle). We will assess your ERD by reading your paragraph.
|
||||
You will receive full mark if your paragraph matches to your ERD.
|
||||
Otherwise we will reduce your marks based on the following rules:
|
||||
a) For each participation constraint fault (-1.5%).
|
||||
b) For each multiplicity fault (-1.5%).
|
||||
c) For each notation/Symbol fault (-1.5%).
|
19
hk1234566/SQL/Assessment1/requirements.md
Normal file
19
hk1234566/SQL/Assessment1/requirements.md
Normal file
@@ -0,0 +1,19 @@
|
||||
In the followings we will provide you some requirements,
|
||||
however we will expect you to exceed these expectations. You will need to demonstrate these in three milestones:
|
||||
|
||||
MILESTONES
|
||||
1) Design and develop an Entity-Relationship Diagram (ERD) that models the following
|
||||
key entities:
|
||||
a) Customers/Players.
|
||||
b) Characters.
|
||||
c) Inventory for the various weapons and armour a character may possess.
|
||||
d) Combat activities (#of kills, KIA’s, victories, etc.).
|
||||
|
||||
Your ERD should handle the following rules as a minimum but please use your imagination to provide further rules:
|
||||
a) A player must have at least one character and can create a new character or deactivate one they no longer wish to play at any time. Once a player unsubscribed from the game, the character is also removed from the system.
|
||||
b) A player will be billed at the end of a calendar month for all active characters for any part of that month.
|
||||
c) A character can possess any number of inventory items (see Inventories.csv):
|
||||
a. Weapons: have a range, damage points.
|
||||
b. Armours: has a defence score and is worn on a speciÞc body part.
|
||||
c. Supplies: have a healing score, mana score and if consumed increase the character’s life score by that amount (after which time the character will possess one fewer of that type of item)
|
||||
d) Characters have combat info (see Combat.csv)
|
1
hk1234566/SQL/Assessment1/test.dot
Normal file
1
hk1234566/SQL/Assessment1/test.dot
Normal file
@@ -0,0 +1 @@
|
||||
digraph G {Hello->World}
|
105
hk1234566/SQL/Assessment1/test_graphviz.html
Normal file
105
hk1234566/SQL/Assessment1/test_graphviz.html
Normal file
@@ -0,0 +1,105 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<script charset="utf-8" type="text/javascript" src="live.bc.js" ></script>
|
||||
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/semantic-ui/2.4.1/semantic.min.css" integrity="sha256-9mbkOfVho3ZPXfM7W8sV2SndrGDuh7wuyLjtsWeTI1Q=" crossorigin="anonymous" />
|
||||
<script src="https://code.jquery.com/jquery-3.1.1.min.js" integrity="sha256-hVVnYaiADRTO2PzUGmuLJr8BLUSjGIZsDYGmIJLv2b8=" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/semantic-ui/2.4.1/semantic.js" integrity="sha256-qs5p0BFSqSvrstBxPvex+zdyrzcyGdHNeNmAirO2zc0=" crossorigin="anonymous"></script>
|
||||
<link rel="stylesheet" href="https://cdn.jsdelivr.net/gh/tonsky/FiraCode@1.207/distr/fira_code.css">
|
||||
<link rel="stylesheet" href="style.css" />
|
||||
<title>ovenMPST IDE</title>
|
||||
<script src="https://cdn.jsdelivr.net/npm/iblize/dist/iblize.min.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/viz.js/2.1.2/viz.js" integrity="sha256-8RHyK+AFzq9iXwbFo2unqidwPbwHU5FFWe3RwkcVtuU=" crossorigin="anonymous"></script>
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/viz.js/2.1.2/full.render.js" integrity="sha256-Ogqs510LFnekr9o7OLdpelaaAmNss9egQRTyzCqV2NQ=" crossorigin="anonymous"></script>
|
||||
<script>
|
||||
function getProtocolName() {
|
||||
var ele = document.getElementsByName('protocol_choice');
|
||||
for(i = 0; i < ele.length; i++) {
|
||||
if(ele[i].checked) return ele[i].value.trim();
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
function getOutputFormat() {
|
||||
var ele = document.getElementById('output_format');
|
||||
var ret = ele.value;
|
||||
return ret;
|
||||
}
|
||||
</script>
|
||||
|
||||
<div class="ui fixed menu">
|
||||
<div class="ui container">
|
||||
<a href="https://nuscr.dev/oven/" class="header item">
|
||||
<img class="logo" src="ovenMPST.png">
|
||||
OvenMPST
|
||||
</a>
|
||||
<!-- <a href="docs" class="item">Documentation</a> -->
|
||||
<a href="https://github.com/nuscr/oven" target="_blank" rel="noopener noreferrer" class="item">GitHub</a>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="ui main container">
|
||||
<h1 class="ui header">
|
||||
<img src="ovenMPST.png" alt="Logo" />
|
||||
OvenMPST IDE
|
||||
</h1>
|
||||
|
||||
<div class="ui grid">
|
||||
<div class="eight wide column">
|
||||
<h2>Global protocol</h2>
|
||||
<div rows="30" id="protocol-textarea" default="Enter text..."></div>
|
||||
<script>
|
||||
// use selector
|
||||
const iblize = new Iblize("#protocol-textarea", {
|
||||
language: "html",
|
||||
lineNumber: true,
|
||||
theme: "iblize-light",
|
||||
// etc
|
||||
});
|
||||
to1 = window.setTimeout(() => console.log("empty timer."), 1);
|
||||
to2 = window.setTimeout(() => console.log("empty timer."), 1);
|
||||
|
||||
function clear_and_parse () {
|
||||
ovenInterface.clear(1); ovenInterface.parse(1);
|
||||
}
|
||||
|
||||
iblize.onUpdate((value) => {
|
||||
window.clearTimeout(to1);
|
||||
to1 = window.setTimeout(clear_and_parse, 100);
|
||||
window.clearTimeout(to2);
|
||||
to2 = window.setTimeout(()=> ovenInterface.render(1), 1000);
|
||||
|
||||
});
|
||||
</script>
|
||||
<br />
|
||||
<select required class="ui dropdown" id="examples">
|
||||
<option value="" disabled selected hidden>Load an example</option>
|
||||
</select>
|
||||
<select required class="ui dropdown" id="output_format">
|
||||
<option value="graph" selected>Show graph</option>
|
||||
<option value="dot">Show graphviz dot file</option>
|
||||
</select>
|
||||
<button class="ui button" id="button">Analyse</button>
|
||||
</div>
|
||||
<div class="eight wide column" id="output">
|
||||
</div>
|
||||
<div class="ui negative message" id="errorbox" hidden></div>
|
||||
<div class="sixteen wide column">
|
||||
<h2> Global Machine </h2>
|
||||
<!-- remove the unused ones -->
|
||||
<div id="result"></div>
|
||||
<pre id="projected"/></pre>
|
||||
<div id="efsm" style="overflow: scroll;"></div>
|
||||
</div>
|
||||
<div class = "sixteen wide column">
|
||||
<h2>Local Projections </h2>
|
||||
<div id="local">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
519
hk1234566/SQL/Assessment1/update3/.$ERD-Page-2.drawio.xml.bkp
Normal file
519
hk1234566/SQL/Assessment1/update3/.$ERD-Page-2.drawio.xml.bkp
Normal file
@@ -0,0 +1,519 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<mxfile host="app.diagrams.net" modified="2023-03-09T04:41:02.806Z" agent="5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/100.0.4896.127 Safari/537.36" etag="qIToQRhJueHNQSkVaT_3" version="20.8.5" type="device">
|
||||
<diagram id="gbh2_RjxMlchc6C8Ck6F" name="Page-2">
|
||||
<mxGraphModel dx="1052" dy="1885" grid="1" gridSize="10" guides="1" tooltips="1" connect="1" arrows="1" fold="1" page="1" pageScale="1" pageWidth="1654" pageHeight="1169" math="0" shadow="0">
|
||||
<root>
|
||||
<mxCell id="0" />
|
||||
<mxCell id="1" parent="0" />
|
||||
<mxCell id="W42QqZGia2SB_BN2uIFJ-129" value="N" style="endArrow=none;html=1;rounded=0;strokeWidth=2;fontSize=14;entryX=0.025;entryY=0.499;entryDx=0;entryDy=0;shape=link;exitX=1;exitY=0.5;exitDx=0;exitDy=0;entryPerimeter=0;" parent="1" source="W42QqZGia2SB_BN2uIFJ-19" target="W42QqZGia2SB_BN2uIFJ-8" edge="1">
|
||||
<mxGeometry width="50" height="50" relative="1" as="geometry">
|
||||
<mxPoint x="584" y="-546.75" as="sourcePoint" />
|
||||
<mxPoint x="639" y="-546.75" as="targetPoint" />
|
||||
</mxGeometry>
|
||||
</mxCell>
|
||||
<mxCell id="W42QqZGia2SB_BN2uIFJ-1" value="Customers" style="rounded=0;whiteSpace=wrap;html=1;strokeWidth=2;fontSize=14;direction=west;" parent="1" vertex="1">
|
||||
<mxGeometry x="746.5" y="-937" width="135" height="120" as="geometry" />
|
||||
</mxCell>
|
||||
<mxCell id="W42QqZGia2SB_BN2uIFJ-2" value="" style="group" parent="1" vertex="1" connectable="0">
|
||||
<mxGeometry x="774" y="-722" width="80" height="80" as="geometry" />
|
||||
</mxCell>
|
||||
<mxCell id="W42QqZGia2SB_BN2uIFJ-3" value="" style="rhombus;whiteSpace=wrap;html=1;" parent="W42QqZGia2SB_BN2uIFJ-2" vertex="1">
|
||||
<mxGeometry width="80" height="80" as="geometry" />
|
||||
</mxCell>
|
||||
<mxCell id="W42QqZGia2SB_BN2uIFJ-4" value="Owned<br style="border-color: var(--border-color); padding: 0px; margin: 0px;"><span style="">By</span>" style="rhombus;whiteSpace=wrap;html=1;" parent="W42QqZGia2SB_BN2uIFJ-2" vertex="1">
|
||||
<mxGeometry x="10" y="10" width="60" height="60" as="geometry" />
|
||||
</mxCell>
|
||||
<mxCell id="W42QqZGia2SB_BN2uIFJ-5" value="N" style="endArrow=none;html=1;rounded=0;exitX=0.505;exitY=1.027;exitDx=0;exitDy=0;entryX=0.5;entryY=0;entryDx=0;entryDy=0;strokeWidth=2;shape=link;fontSize=14;exitPerimeter=0;" parent="1" source="W42QqZGia2SB_BN2uIFJ-3" target="W42QqZGia2SB_BN2uIFJ-15" edge="1">
|
||||
<mxGeometry width="50" height="50" relative="1" as="geometry">
|
||||
<mxPoint x="1049" y="-596.25" as="sourcePoint" />
|
||||
<mxPoint x="1099" y="-646.25" as="targetPoint" />
|
||||
</mxGeometry>
|
||||
</mxCell>
|
||||
<mxCell id="W42QqZGia2SB_BN2uIFJ-7" value="" style="group" parent="1" vertex="1" connectable="0">
|
||||
<mxGeometry x="594" y="-590" width="115" height="83.75" as="geometry" />
|
||||
</mxCell>
|
||||
<mxCell id="W42QqZGia2SB_BN2uIFJ-8" value="" style="rhombus;whiteSpace=wrap;html=1;" parent="W42QqZGia2SB_BN2uIFJ-7" vertex="1">
|
||||
<mxGeometry width="115" height="83.75" as="geometry" />
|
||||
</mxCell>
|
||||
<mxCell id="W42QqZGia2SB_BN2uIFJ-9" value="Own<br>Items" style="rhombus;whiteSpace=wrap;html=1;" parent="W42QqZGia2SB_BN2uIFJ-7" vertex="1">
|
||||
<mxGeometry x="14.375" y="10.46875" width="86.25" height="62.8125" as="geometry" />
|
||||
</mxCell>
|
||||
<mxCell id="W42QqZGia2SB_BN2uIFJ-11" value="Involved<br>(battle)" style="rhombus;whiteSpace=wrap;html=1;" parent="1" vertex="1">
|
||||
<mxGeometry x="989" y="-346.25" width="80" height="80" as="geometry" />
|
||||
</mxCell>
|
||||
<mxCell id="W42QqZGia2SB_BN2uIFJ-12" value="M" style="endArrow=none;html=1;rounded=0;exitX=1;exitY=0.5;exitDx=0;exitDy=0;strokeWidth=2;fontSize=14;shape=link;" parent="1" source="W42QqZGia2SB_BN2uIFJ-11" target="W42QqZGia2SB_BN2uIFJ-22" edge="1">
|
||||
<mxGeometry width="50" height="50" relative="1" as="geometry">
|
||||
<mxPoint x="899" y="-58.379999999999995" as="sourcePoint" />
|
||||
<mxPoint x="867.5" y="-30.129999999999995" as="targetPoint" />
|
||||
</mxGeometry>
|
||||
</mxCell>
|
||||
<mxCell id="W42QqZGia2SB_BN2uIFJ-13" value="N" style="endArrow=none;html=1;rounded=0;strokeWidth=2;fontSize=14;entryX=0;entryY=0.5;entryDx=0;entryDy=0;shape=link;" parent="1" target="W42QqZGia2SB_BN2uIFJ-11" edge="1">
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hk1234566/SQL/Assessment1/update3/.$ERD.xml.bkp
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hk1234566/SQL/Assessment1/update3/ERD-Page-2.drawio.png
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hk1234566/SQL/Assessment1/update3/ERD-Page-2.drawio.png
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hk1234566/SQL/Assessment1/update3/ERD-Page-2.drawio.xml
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hk1234566/SQL/Assessment1/update3/ERD-Page-2.drawio.xml
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hk1234566/SQL/Assessment1/update3/ERD-characters.png
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hk1234566/SQL/Assessment1/update3/ERD-characters.png
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hk1234566/SQL/Assessment1/update3/ERD-combat.png
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hk1234566/SQL/Assessment1/update3/ERD-combat.png
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hk1234566/SQL/Assessment1/update3/ERD-items-1.png
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hk1234566/SQL/Assessment1/update3/ERD-items-1.png
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hk1234566/SQL/Assessment1/update3/ERD-items-2.png
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hk1234566/SQL/Assessment1/update3/ERD-items-2.png
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hk1234566/SQL/Assessment1/update3/ERD-items.png
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hk1234566/SQL/Assessment1/update3/ERD-overview.png
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hk1234566/SQL/Assessment1/update3/ERD-overview.png
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hk1234566/SQL/Assessment1/update3/ERD.pdf
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hk1234566/SQL/Assessment1/update3/ERD.xml
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hk1234566/SQL/Assessment1/update3/output1.odt
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hk1234566/SQL/Assessment1/update3/output1.pdf
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hk1234566/SQL/Assessment1/update3/output2.odt
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hk1234566/SQL/Assessment1/update3/output2.pdf
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Reference in New Issue
Block a user