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louiscklaw
2025-01-31 19:51:47 +08:00
parent 118e4a5f39
commit 866bfd3b42
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#!/usr/bin/env python3
# -*- coding: UTF-8 -*-
######
import argparse
import socket
import os
import sys
import struct
import time
def setupArgumentParser() -> argparse.Namespace:
parser = argparse.ArgumentParser(
description='A collection of Network Applications developed for SCC.203.')
parser.set_defaults(func=ICMPPing, hostname='lancaster.ac.uk')
subparsers = parser.add_subparsers(help='sub-command help')
parser_p = subparsers.add_parser('ping', aliases=['p'], help='run ping')
parser_p.add_argument('hostname', type=str, help='host to ping towards')
parser_p.add_argument('count', nargs='?', type=int,
help='number of times to ping the host before stopping')
parser_p.add_argument('timeout', nargs='?',
type=int,
help='maximum timeout before considering request lost')
parser_p.set_defaults(func=ICMPPing)
parser_t = subparsers.add_parser('traceroute', aliases=['t'],
help='run traceroute')
parser_t.add_argument('hostname', type=str, help='host to traceroute towards')
parser_t.add_argument('timeout', nargs='?', type=int,
help='maximum timeout before considering request lost')
parser_t.add_argument('protocol', nargs='?', type=str,
help='protocol to send request with (UDP/ICMP)')
parser_t.set_defaults(func=Traceroute)
parser_w = subparsers.add_parser('web', aliases=['w'], help='run web server')
parser_w.set_defaults(port=8080)
parser_w.add_argument('port', type=int, nargs='?',
help='port number to start web server listening on')
parser_w.set_defaults(func=WebServer)
parser_x = subparsers.add_parser('proxy', aliases=['x'], help='run proxy')
parser_x.set_defaults(port=8000)
parser_x.add_argument('port', type=int, nargs='?',
help='port number to start web server listening on')
parser_x.set_defaults(func=Proxy)
args = parser.parse_args()
return args
class NetworkApplication:
def checksum(self, dataToChecksum: str) -> str:
csum = 0
countTo = (len(dataToChecksum) // 2) * 2
count = 0
while count < countTo:
thisVal = dataToChecksum[count+1] * 256 + dataToChecksum[count]
csum = csum + thisVal
csum = csum & 0xffffffff
count = count + 2
if countTo < len(dataToChecksum):
csum = csum + dataToChecksum[len(dataToChecksum) - 1]
csum = csum & 0xffffffff
csum = (csum >> 16) + (csum & 0xffff)
csum = csum + (csum >> 16)
answer = ~csum
answer = answer & 0xffff
answer = answer >> 8 | (answer << 8 & 0xff00)
answer = socket.htons(answer)
return answer
def printOneResult(self, destinationAddress: str, packetLength:
int, time: float, ttl: int, destinationHostname=''):
if destinationHostname:
print("%d bytes from %s (%s):ttl=%d time=%.2f ms" % (packetLength, destinationHostname, destinationAddress, ttl, time))
else:
print("%d bytes from %s: ttl=%dtime=%.2f ms" % (packetLength, destinationAddress, ttl, time))
def printAdditionalDetails(self, packetLoss=0.0, minimumDelay=0.0,averageDelay=0.0, maximumDelay=0.0):
print("%.2f%% packet loss" % (packetLoss))
if minimumDelay > 0 and averageDelay > 0 and maximumDelay > 0:
print("rtt min/avg/max = %.2f/%.2f/%.2fms" % (minimumDelay, averageDelay, maximumDelay))
class ICMPPing(NetworkApplication):
def receiveOnePing(self, icmpSocket, destinationAddress, ID,timeout):
# 1. Wait for the socket to receive a reply
timeLeft = timeout/1000
select = 0
startedSelect = time.time()
whatReady = select.select([icmpSocket],[],[],timeLeft)
howLongInSelect =(time.time() - startedSelect)
# 2. Once received, record time of receipt, otherwise, handle a timeout
if whatReady[0] == []:#timeout
return None
timeLeft = timeLeft - howLongInSelect
if timeLeft <= 0:
return None
recPacket, addr = icmpSocket.recvfrom(ICMP_MAX_RECV)
timeRecieved = time.time()
icmpHeader = recPacket[20:28]
# 3. Compare the time of receipt to time of sending, producing the total network delay
timeSent = self.sendOnePing(icmpSocket, destinationAddress, 111)
Delay = timeRecieved - timeSent
# 4. Unpack the packet header for useful information, including the ID
icmpType,icmpCode,icmpChecksum,icmpPacketID,icmpSeqNumber = struct.unpack("bbHHh",icmpHeader)
# 5. Check that the ID matches between the request and reply
# 6. Return total network delay
if(icmpPacketID == ID):
return addr[0].Delay
else:
return 0
def sendOnePing(self, icmpSocket, destinationAddress, ID):
# 1. Build ICMP header
Type = 8
code = 0
chksum = 0
seq = 1
data = "data"
icmpHeader = struct.pack("bbHHh", Type, code,chksum, ID,seq)
# 2. Checksum ICMP packet using given function
real_chksum = self.checksum(icmpHeader)
# 3. Insert checksum into packet
icmpheader = struct.pack("bbHHh", type,code,real_chksum,ID,seq)
packet = icmpHeader
# 4. Send packet using socket
icmpSocket.sendto(packet, (destinationAddress,1) ) #double check this //run with wireshark
# 5. Record time of sending
sent_time = time.time()
return sent_time
def doOnePing(self, destinationAddress, timeout):
# 1. Create ICMP socket
ICMP_CODE = socket.getprotobyname("icmp") #Translate an Internet protocol name (for example, 'icmp') to a constant suitable for passing as the (optional) third argument to the socket() function.
icmpSocket = socket.socket(socket.AF_INET,socket.SOCK_RAW, ICMP_CODE)
# 2. Call sendOnePing function
timeSent = self.sendOnePing(icmpSocket, destinationAddress, 111)
# 3. Call receiveOnePing function
AddressAndDelay = self.receiveOnePing(icmpSocket, destinationAddress, 111, 1000,timeSent)
# 4. Close ICMP socket
icmpSocket.close()
# 5. Return total network delay
return AddressAndDelay[0], AddressAndDelay[1]
def __init__(self, args):
print('Ping to: %s...' % (args.hostname))
# 1. Look up hostname, resolving it to an IP address
ip_address = socket.gethostbyname(args.hostname)
# 2. Call doOnePing function approximately every second
while True:
time.sleep(1)
testVariable = args.timeout
print("testing:", testVariable)
recAddressAndDelay = self.doOnePing(ip_address, testVariable, 1)
# 3. Print out the returned delay (and other relevant details) using the printOneResult method
self.printOneResult(ip_address, 50, recAddressAndDelay[1]*1000,150)
#Example use of printOneResult - complete as appropriate
# 4. Continue this process until stopped - would this be a loop? and when should we stop?
class Traceroute(NetworkApplication):
def __init__(self, args):
#
# Please ensure you print each result using the printOneResult method!
print('Traceroute to: %s...' % (args.hostname))
# 1. Look up hostname, resolving it to an IP address
ip_address = socket.gethostbyname(args.hostname)
# 2. Call PingOneNode function approximately every second
while True:
time.sleep(1)
nodalDelay = self.pingOneNode(ip_address,args.timeout,1)
# 4. Continue this process until stopped - until ICMP = 0
if ICMP == 0:
break
# 3. Print out the returned delay (and other relevant details) using the printOneResult method
self.printOneResult(ip_address, 50, nodalDelay[1]*1000,150) #check this don't think its right
def pingOneNode():
# 1. Create ICMP socket
ICMP_CODE = socket.getprotobyname("icmp") #Translate an Internet protocol name (for example, 'icmp') to a constant suitable for passing as the (optional) third argument to the socket() function.
icmpSocket = socket.socket(socket.AF_INET,socket.SOCK_RAW, ICMP_CODE)
# 2. Call sendNodePing function
timeSent = self.sendNodePing(icmpSocket, destinationAddress, 111)
# 3. Call recieveNodePing function
AddressAndDelay = self.recieveNodePing(icmpSocket, destinationAddress, 111, 1000,timeSent)
# 4. Close ICMP socket
icmpSocket.close()
# 5. Return total network delay- add up all the nodes
for x in Nodes:
TotalDelay = (AddressAndDelay[x] + AddressAndDelay[x +1])
if x == "numberOfNodes":
break
return TotalDelay
def sendNodePing():
# 1. Build ICMP header
Type = 8
code = 0
chksum = 0
seq = 1
data = "data"
icmpHeader = struct.pack("bbHHh", Type, code,chksum, ID,seq)
# 2. Checksum ICMP packet using given function
real_chksum = self.checksum(icmpHeader)
# 3. Insert checksum into packet
icmpheader = struct.pack("bbHHh", type,code,real_chksum,ID,seq)
packet = icmpHeader
# 4. Send packet using socket
icmpSocket.sendto(packet, (destinationAddress,1) ) #double check this //run with wireshark
# 5. Record time of sending
sentTime = time.time()
return sentTime
def recieveNodePing():
# 1. Wait for the socket to receive a reply- TTL = 0
timeLeft = timeout/1000
select = 0
startedSelect = time.time()
whatReady = select.select([icmpSocket],[],[],timeLeft)
howLongInSelect =(time.time() - startedSelect)
# 2. Once received, record time of receipt, otherwise, handle a timeout
if TTL != 0:#timeout
return None
timeLeft = timeLeft - howLongInSelect
if TTL == 0:
recPacket, addr = icmpSocket.recvfrom(ICMP_MAX_RECV)
timeRecieved = time.time()
icmpHeader = recPacket[20:28]
return timeLeft
# 3. Compare the time of receipt to time of sending, producing the total network delay
timeSent = self.sendNodePing(icmpSocket, destinationAddress, 111)
Delay = timeRecieved - timeSent
# 4. Unpack the packet header for useful information, including the ID
icmpType,icmpCode,icmpChecksum,icmpPacketID,icmpSeqNumber = struct.unpack("bbHHh",icmpHeader)
# 5. Check that the ID matches between the request and reply
# 6. Return total network delay
if(icmpPacketID == ID):
return pingOneNode.TotalDelay
else:
return 0
class WebServer(NetworkApplication):
def handleRequest(tcpSocket):
# 1. Receive request message from the client on connection socket
bufferSize = tcpSocket.CMSG_SPACE(4) #IPv4 address is 4 bytes in length
requestMessage = tcpSocket.recvmsg(bufferSize[0,[0]])
# 2. Extract the path of the requested object from the message (second part of the HTTP header)
file = requestMessage.unpack_from(format, buffer, offset=1) #returns a tuple
# 3. Read the corresponding file from disk
socket.sendfile(file, offset=0, count=None)
# 4. Store in temporary buffer
buffer = socket.makefile(mode='r', buffering=None, encoding=None,errors=None, newline=None)
struct.pack_into(format, self.buffer, 0, file)
# 5. Send the correct HTTP response error
# 6. Send the content of the file to the socket
tcpSocket.recvmsg(bufferSize[0, 0])
# 7. Close the connection socket
tcpSocket.close()
pass
def __init__(self, args):
print('Web Server starting on port: %i...' % (args.port))
# 1. Create server socket
serverSocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
print("creating server socket")
# 2. Bind the server socket to server address and server port
serverSocket.bind((socket.gethostname(), 80))
print("binding socket")
# 3. Continuously listen for connections to server socket
serverSocket.listen(5)
# 4. When a connection is accepted, call handleRequest function, passing new connection socket (see https://docs.python.org/3/library/socket.html#socket.socket.accept)
newSocket = socket.accept()
while True:
handleRequest(newSocket)
print("calling handleRequest")
# 5. Close server socket
serverSocket.close()
class Proxy(NetworkApplication):
def __init__(self, args):
print('Web Proxy starting on port: %i...' % (args.port))
if __name__ == "__main__":
args = setupArgumentParser()
args.func(args)
# 1. Receive request message from the client on connection socket
# IPv4 address is 4 bytes in length
bufferSize = connectionSocket.CMSG_SPACE(4)
requestMessage = connectionSocket.recvmsg(bufferSize[0, [0]])
# 2. Extract the path of the requested object from the message (second part of the HTTP header)
file = requestMessage.unpack_from( format, buffer, offset = 1) # returns a tuple
# 2. send HTTP request for object to proxy server
httpRequest= ("GET /" + file + " HTTP/1.1\r\n\r\n")
connectionSocket.send(httpRequest.encode())
#connctionSocket.send("HTTP/1.1 200 OK\r\n\r\n")
print("Request message sent")
# 3. proxy server checks to see if copy of object is stored locally- calls class localObject
filename= requestMessage.split()[1]
try:
isObjectLocal=open(filename[1:], "r") # open file in text mode
# 1. if it does, the proxy server returns the object within a HTTP response message to the client browser
# 3. Read the corresponding file from disk
socket.sendfile(object, offset = 0, count =None)
#send via HTTP response message to client Browser
except isObjectLocal == "false":
# 2. if it doesnt, the proxy server opens a TCP connection to the origin server:
proxySocket=socket.socket(socket.AF_INET, socket.SOCK_STREAM)
# bind the socket to a public host, and a well-known port
proxySocket.bind((socket.gethostname(), 80))
#sends HTTP request for object
proxySocket.send(httpRequest.encode())
#origin server recieves request
connectionSocket.recvmessage(httpRequest.encode())
# 4. proxy server sends HTTP request for the object into the cache-to-server TCP connection
# 5. origin server receives request
# 6. origin server sends object to proxy server within a HTTP response
# 7. proxy server receives the object
object= serverSocket.recvmsg(bufferSize[0, 0])
# 8. proxy server stores copy in its local storage
# 9. proxy server sends copy -in HTTP response message- to client browser over TCP connection
# proxy server checks to see if copy of object is stored locally