Flutter Real-time Multiplayer Shooting Game
A real-time shooting game built with Flutter, Flame and Supabase.
You can find a step by step guide on how to build this app on How to build a real-time multiplayer game with Flutter Flame article.
Getting Started
1. Create new project
Sign up to Supabase - app.supabase.io and create a new project. Wait for your database to start.
2. Get the URL and Key
Go to the Project Settings (the cog icon), open the API tab, and find your API URL and anon
key, you'll need these in the next step.
The anon
key is your client-side API key. It allows "anonymous access" to your database, until the user has logged in. Once they have logged in, the keys will switch to the user's own login token.
3. Pull this example git repository
git clone <<this repository url>>
4. Paste the Supabase URL and Anon Key
Copy and paste the Supabase URL and Anon key in lib/main.dart
file
void main() async {
await Supabase.initialize(
url: 'supabaseUrl',
anonKey: 'supabaseAnonKey',
realtimeClientOptions: const RealtimeClientOptions(eventsPerSecond: 40),
);
runApp(const MyApp());
}
5. Run the Flutter App
Now run
flutter run
This app can run on any environment that runs Flutter.